TEKKEN7 FR Paul tutorial-Practice
Doctor’s max rank of Paul in TEKKEN7
-22 dan(Seiryu)
In this page,
I would like to share
with you some of my tips.
Based on theory.
1. Try to understand how to use each move
Paul moves are basically “solo”,
which means only one shot.
And each move has some features.
I will show you how to and when to
use them in battles.
1-1. Smasher(half circle forward+2)
It is the most powerful shot
in Paul moves.
The damage will get higher in “cleanhit”,
when you hit this smasher in a close distance.
And for sure it will be even higher
when countered.
1-2.Thruster(half circle forward+1)
Although it is high attack,
it is a combo launcher when normal hit.
It is used for Interceptor(Oki) or Whiff attacks,
but it has risk of being crouched.
However, Paul has Smasher,
so that it is not easy for
the other player to keep crouching.
1-3. Rubber Band(half circle back+2)
A Mid attack without punishment.
If the enemy doesn’t try to break
the impact of the down,
you can get additional damage
by f,f+4 or d/b+2.
This move is useful for
those character has punishment
for Paul’s Smasher.
1-4. Hammer(f+1+2)
Even when blocked,
you are still advantageous.
When countered,
you can make them down,
so this move is very useful
when in wall situation.
1-5. Wrecking Ball(u/b+2)
A homing attack without punishment.
When normal hit, you can just
get down, but when countered,
you can get a big combo.
I use this when it is not
wall situation.
1-6. Kawaragoma(half circle back+4)
When blocked, it is even.
When countered, you can get
a combo.
Although it is high attack,
this move is very useful.
Try to use this as long as
they don’t crouch.
1-7. d/f+1,1,2
After d/f+1, you can move to
sway with b.
And during the sway,
you can do 2 or 4, for example.
If they try to stop you
by 1 or 2,
you can tap d/f+1,1,2
so that you can make them stop.
But be careful, the second punch
is high attack.
You can even do
d/f+1, b and d/f+1,b….
It is very effective,
so please try to use them
as much as possible.
1-8.f,f+4
I sometimes do this move
from a long distance.
If you luckily get hit,
you can go to combo.
And even when they block,
I will keep attacking,
like mid or low.
You have to check
whether they keep blocking
or they try to attack you.
1-9.d+1
Among small moves, this is very useful.
The damage is not big,
but its range is long,
it is also useful for side step
or special position(like Eddy’s relaxed position).
-d+1,2
When you get counter hit,
second shot also hits.
I don’t recommend you to do
d+1,4,2, because it is highly risky.
By the way, after the d+1,
you can be crouching position
with holding d.
1-10.Demolition Man(d+4,2,1+2)
You need to be closer to the opponents,
or otherwise you can’t get a normal damage.
And for some characters,
you will get punishment after
they block the 1+2(the third attack).
So I highly recommend you to
do this move after half circle forward.
It is like
half circle forward, d+4,2,1+2.
See above. Like this.
1-11.Shoulder Smash(d+1+2)
Very useful punishment attack.
You need to check with the
web site which shows frame lists.
1-12.Pump in Pedal(3, during side step)
I use this kick
not only usual situation,
but also wall situation.
When it is countered,
Shoulder Smash hit also.
And you can make them
wall stun.
When they see your side step,
they will be careful and try to crouch.
Then your Smasher can make more damage.
1-13. Hassou Strike(b+1+2)
High Power Crush attack.
It is very useful in wall situation.
When it is blocked, the situation is even.
However, from my experiences,
they won’t try to attack back to you.
See above. Because of the Smasher,
they won’t crouch often.
2. Wait for a moment then…
It is not only for Paul, but I sometimes
wait for a moment and then attack
with many characters.
I am sure some people try to
move or crouch when there is a moment
before you attack.
(for sure not “ALL” people)
Therefore, it is a good idea
for just a moment you wait,
and strike them.
For example, for Paul,
Smasher or u/b+2, and Right Upper cut
are the best moves for this technique.
I call this technique,
“Delay Strike”.
Please read the article first.
TEKKEN basic tutorial:Delay strike
Please watch my stuff.
I sometimes wait for a moment
and do Smasher.
And if they won’t move, you can just
throw them or do the Low attacks.
Because Paul has good special throws,
you can mix up with the throws.
Conclusions
If you want to win with Paul,
you need to understand
every move deeply,
such as when and how to use them.
I personally like Paul, because
even when I am deadly,
I still have chance to win.
Because Paul’s Smasher
can change everything in matches.